So I have a concept for a new piece (now that I’m done with BJ and Gabby), and I’m kicking around writing it in second person.
Question for the group - how do you feel about second person when major elements of the character “you” are being pressed into don’t necessarily apply to you personally? Does it interfere with your suspension of disbelief? Or, if properly set up, are you able to imagine being this other person as you read?
Well, I’ve seen a few stories written in second person. I think in most cases at least, second person is a lot harder to pull off well. The stories in question were written with a specific person in mind, and posted for the wide world to see, rather than targeted to the wide world, as I suspect your story would be.
If you want to try it, I’ll certainly read. I suspect the task of second person may be greater than the potential payoff, unless the payoff is that of the fun and challenge of writing in second person for the wide world to read.
Pretty much, but the more I think about it, the more I think second person is ill-suited to the particular story concept. The protagonist (as in so many other stories I write) is something of an anti-hero, making it even LESS likely that they’d willingly suspend disbelief about the history.
I like CYOA stories, but they’re not really ever what I’d call ‘good writing’. I feel like if you could change any decision in the story without really affecting the tone and the narrative arc of the whole thing, then it’s lacking a sense of unity and completeness I like to have in any writing that’s actually trying to be good.
That said, I have absolutely nothing against second person perspective in general. Go ahead, write about me!
By the way, WBDaddy, what have you written in first person? More importantly, when are you going to resume the Panda’s Ashes? It’s been a pretty long time!
More importantly, when are you going to resume the Panda’s Ashes? It’s been a pretty long time!
As I said above, I’m working on that in the background. I thought that once I connected her with the daycare that it’d be all downhill, just minor tweaks to the first draft and I’d be done - except once I got there, I realized the major plot alterations I’d written before that rendered most of that part toast as well…
I despise CYOA, though that’s probably a result of so many bad writers using it as a crutch to slough their way through a plot they haven’t properly developed in advance.
The reason the concept never took off, very simply, is the same reason command-line interfaces died off - people want to be able to do whatever they feel like doing, not just choose between a few set options.
If you want to write the story like the old choose-your-own-adventure books, maybe you could try writing it like an old-fashioned text adventure (like Zork). Adrift ( http://www.adrift.co/ ) is one of many programs to do this. I suppose this writing style is quite different from regular stories, but it could be an interesting experiment.